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Thrustmaster

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T-GT II

In a nutshell
The T-GT II racing wheel is a powerhouse of extremely innovative technologies, resulting from a highly in-depth study of all the must-have sensations required for an ultra-realistic car racing experience.
Best for
GT Sport
Level
Expert

Key features

What they say

Under the hood

Officially licensed for PlayStation 5 and Gran Turismo

Refined and perfected thanks to more than 23,000 hours of intense Research and Development work, T-GT II has been designed to take the amazing Force Feedback performance of its predecessor (the T-GT) to even greater new heights. With T-GT II, gamers on PlayStation 5, PlayStation 4 and PC can enjoy brand-new levels of precision and durability.
Officially licensed for both PlayStation 5 and Gran Turismo, the T-GT II racing wheel provides key advantages and lifelike sensations in GT Sport thanks to groundbreaking technologies including T-LIN, T-DCC, and especially T-DFB (3D perception of Force Feedback effects).

T-AEC-Q: Durability

In order to ensure the maximum levels of durability and quality over time, T-GT II features a brand-new electronic design with AEC-Q-certified printed circuit boards, from the real-world automotive industry.

The goal behind this reworking of the internal components used in Thrustmaster’s T-GT II is to meet the needs of the world’s most competitive expert racers who use their racing simulation gear as real work tools — throughout extremely long training sessions, and incredibly intense competitions.

T-DCC: Precision

Drift management is a must for all drivers who need to carefully control their car’s skidding in turns.

With this in mind, T-GT II employs a technology allowing for real-time drift curve calculation (T-DCC), thereby maintaining the responsiveness of both the wheel and the car in the game in all circumstances. This built-in T-DCC feature allows drivers to focus their attention on making very precise movements, in order to always be able to stay one or two steps ahead in terms of their driving.

T-RTF: Responsiveness

The Real Time Force feedback (T-RTF) system reduces Force Feedback calculation times, allowing for instant responsiveness.

Force Feedback effects are managed by a built-in processor in real time. This means that these effects do not depend on the game itself in order to avoid any hiccups with respect to responsiveness — and the best part is that this holds true for all games, both on consoles and PC. In this way, Thrustmaster’s proprietary T-RTF technology allows users to enjoy gameplay without any dead zones or latency.

T-LIN: Linearity

The Thrustmaster T-GT II racing wheel ensures perfectly linear Force Feedback effects: the force felt by the user is 100% proportional to the force determined in the game. Cars’ behavior and track conditions are faithfully reproduced, with a breathtaking level of detail.

This allows racers to anticipate and react more efficiently to track conditions, thanks to the information transmitted through the racing wheel. This improves users’ comprehension of their driving, helping them to beat records and win races.

T-40VE: Velocity

The T-GT II racing wheel’s 40-watt motor stands out for its perfectly linear Force Feedback and incredible velocity (dynamic torque) — from long stall curves to super-responsive S curves.

This high-powered motor provides the velocity required to generate remarkably dynamic and powerful effects. Thanks to its velocity, the motor also transmits faster and stronger responses to racers in real time, enhanced by Thrustmaster’s proprietary T-LIN technology.

T-DFB: Depth

Years of collaboration with Polyphony Digital have resulted in the creation of in-depth sensations in the steering column.

Combining brushless motors’ refined Force Feedback with this Depth Feedback technology creates a realistic 3D perception of the environment. As a complement to standard Force Feedback, this system improves the driving experience with a new range of effects including tire adherence (grip or slippage) in understeering and oversteering, mass transfers, road textures and irregularities, suspension and other parameters specific to each vehicle and circuit.

T-Turbo: Power

This external power supply delivers constant power and massive peak power (400 watts) to instantly respond to ultra-fast requests from games — rendered by the T-LIN feature and the T-40VE motor during game phases such as power drifts or multiple chicanes.

The power supply’s toroidal shape optimizes efficiency versus heat at 86%, with a finless design.

T-M.C.E.: Stability

The Motor-Cooling-Embedded system maintains linearity and dynamics with the powerful T-40VE motor.

Thanks to T-M.C.E. technology, the T-40VE motor manages heat transfer and dissipation more efficiently than ever before. The T-40VE incorporates this cooling system right in the very heart of the motor, in a highly constrained and enclosed environment. This combination ensures constant precision in terms of rendering of T-GT II’s performance and effects throughout even the longest racing sessions, allowing drivers to experience the full complexity of sensations.

T-F.O.C.: Control

T-F.O.C. algorithm with Hall Effect sensors: Thrustmaster’s patented technology identifies the racing wheel’s position with pinpoint accuracy, and provides unrivaled precision.

Thanks to its precision and the use of an optimized F.O.C. algorithm, the motor responds dynamically and swiftly to requests for increased torque, while reducing drops in power.

Officially licensed by

Incorporates software licensed from Immersion Corporation.
“PlayStation”, “PS5”, “PS4”, and “PlayStation Shapes Logo” are registered trademarks or trademarks of Sony Interactive Entertainment Inc. All rights reserved. Manufactured and distributed under license from Sony Interactive Entertainment LLC.
Gran Turismo™ and Gran Turismo™ logo are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

More details

Width: 20.7 inches / 525 mm
Depth: 15 inches / 380 mm
Height: 12.2 inches / 310 mm

29 lb / 13,150 g

T-GT – PlayStation®5 Games list:
When the USB sliding switch is set to the “OTHER” position, your racing wheel works with the following PS5™ games (#):
Note: On PlayStation®5, your racing wheel also works with all PS4™ compatible games listed in the LIST OF PLAYSTATION®4 GAMES section.
– DiRT® 5 – PS5™
– F1® 2021 – PS5™
– MONSTER TRUCK CHAMPIONSHIP – PS5™
– SRX: The Game – PS5™
– STREET OUTLAWS 2 – Winner Takes All – PS5™
– WRC 9 – PS5™
– WRC 10 – PS5™
– WRECKFEST – PS5™

Many other games coming very soon

(#) PS5 games compatibility has been tested and endorsed by Thrustmaster. At stage of publication, PS5 compatibility of the full range has not been yet tested nor endorsed by Sony Interactive Entertainment LLC.

T-GT – PlayStation®4 Games list:
Your racing wheel is compatible with the following PS4™ games:
When the USB sliding switch is set to the “GT” position:
– GRAN TURISMO® Sport

When the USB sliding switch is set to the “OTHER” position:
– AUTOBAHN POLICE SIMULATOR 2 (*)
– ASSETTO CORSA
– ASSETTO CORSA COMPETIZIONE
– BUS SIMULATOR 18
– CarX Drift Racing Online
– DAKAR 18
– DiRT RALLY™
– DiRT RALLY™ VR
– DiRT RALLY 2.0™
– DiRT® 4
– DiRT® 5
– DRIVECLUB™
– DRIVECLUB™ BIKES
– DRIVECLUB™ VR
– FARMING SIMULATOR 15 (*)
– FARMING SIMULATOR 17 (*)
– FARMING SIMULATOR 19 (*)
– FIA Truck Racing Championship
– F1® 2015
– F1® 2016
– F1® 2017
– F1® 2018
– F1® 2019
– F1® 2020
– F1® 2021
– GRAVEL
– GRID™
– MONSTER TRUCK CHAMPIONSHIP
– MudRunner: A Spintires game (*)
– Nascar Heat Evolution
– Nascar Heat 2
– Nascar Heat 3
– Nascar Heat 4
– Nascar Heat 5
– Need for Speed™ Heat
– OVERPASS
– PROJECT CARS
– PROJECT CARS 2
– PROJECT CARS 3
– SEBASTIEN LOEB RALLY EVO
– SnowRunner
– SRX: The Game
– STREET OUTLAWS 2 – Winner Takes All
– Super Street: The Game
– THE CREW™
– THE CREW™ WILD RUN
– THE CREW™ 2
– TONY STEWART’S ALL-AMERICAN CAR RACING
– TONY STEWART’S SPRINT CAR RACING
– TRUCK DRIVER
– V-RALLY 4
– WRC 5
– WRC 6
– WRC 7
– WRC 8
– WRC 9
– WRC 10
– WRECKFEST
– XENON RACER

(In this game you can adjust the STEERING WHEEL ANGLE from 40° to 180° in SETTINGS / GAME / STEERING WHEEL ANGLE)
(*) EN – In this game you can use the wheel and the console’s official controller at the same time (to get the most out of all available functions). No Force Feedback effects in this game, but automatic re-centering of the wheel is enabled through 900° for perfect playability and enhanced realism. /

T-GT II base

Detachable T-GT II wheel
T3PA GT II pedal set
Turbo Power power supply + power cable
Attachment system (clamp)
User manual
Warranty information flyer

£699.99